ContextCapture Editor

Change Mesh Normal

Used to change the orientation of each face in a mesh element and any attached normals.

You can access this tool from the following:

  • Ribbon: Modeling > Mesh > Mesh Utilities
  • Toolbox: Modify Meshes


SettingDescription
Display Sets the display of the mesh:
  • Face Plane Normal, Vertex Order - Displays the facet plane normal and the vertex order.
  • Vertex Normal - Displays the vertex normal.
  • Both - Displays the facet plane normal, vertex order, and the vertex normal.
Mode Sets which mode is used to change the mesh.
  • Reverse Vertex Order around all facets - Reverses the vertex order of all the facets of a mesh element.
  • Make vertex order consistent around all facets - Makes all the facets in a mesh element have the same normal direction.
  • Make stored normal at vertices consistent with vertex order - TBD
  • Average Normal - Hides the facet edges whose angle is equal to or less than the average normal value set in the text field.
Change
Clicking the icon changes the selected mesh normal.
Key-in: FACET MODIFY CLEANUP